Although I wasn’t trying to RuneScape gold explain agility shortcuts it’s easy to see the reason why it sounds that way. I was saying that artificial blockades seem absurd. The fences that stretch around the desert’s divide between grass and sand are both long.
It’s absurd, it’s silly and our players could easily scale it with only the slightest shake of their tails. If the agility shortcuts were defined so that they were not tied to specific locations but instead were specific actions (e.g. The boundaries would be simpler to comprehend if they were not linked to specific locations but instead to particular actions (e.g., level 50, learn how to climb all cliffs and level 80, learn how to climb ice using a few pickaxes).
Yes, I do not enjoy what they’ve done to Burthorpe or Taverly. There is no differentiation between the two and it’s too packed without the feeling of settling. Although I’m okay with the possibility of having a space for a few things, such as the Burthorpe market on the street or a Burthorpe church, we definitely need greater space for connecting Taverly as well as Burthorpe.
I don’t like the sight of all the trolls in Taverly. I don’t like how silly they’ve made it all, and how low levelled the trolls appear to be. Burthorpe needs to feel like a grittier military city that protects the principality from trolls. It’s not as militant as it used to be and doesn’t feel like a place or city before the update.
I agree on the boundaries, although Jagex have made the transition from desert a bit smoother. It was a bit strange when I started. It would be wonderful if we had more rivers and other canoes to buy old school runescape gold use in the transport system. It would be wonderful if we could expand the map.